Posts in the Category "javascript"

JavaScript and other plans

This post was written 10 months ago.
Fri, 28 Oct 2016
It is very late now, but I suddenly feel this urge to write down those plans I have (carrying on from previous longwinded post which was all about just getting ready to make plans). I just want to make it very brief!

So basically, for let's say the next year, I have these two objectives:
1, Organise at least 5 events/workshops in the coming year, where the unifying principles are:
- The format: Probably 2.5 hours in the evening as a default, but could also be a whole Saturday 9 - 5 or something like that
- The topic: It should in some way help newcomers, and it could be something that you don't necessarily find in every tutorial; for example how to use the unix commandline, dev tools etc. It could also be 'soft' topics like how to organise yourself when you freelance, or how to keep physically and emotionally well; I actually have a list of topics in my head (have had that for a long time). Need to start asking people!

2, Improve full-stack web dev and in particular JavaScript as well as I can. I will measure this by hours, i.e. I will set myself a target of how many hours I'll learn. But I will measure the outcome by other objectives. There will be certain endpoints: a, Can I contribute to open source projects? b, Do I feel comfortable teaching others (formally or informally) and c, Can I build stuff without this being a massive and time-consuming pain? (Relatedly, do I manage to stick to a project and finish it off before I start a new one) I am aware that these goals don't look measurable, still to me they are hard endpoints, because I know how I feel when I've grasped something, and I know how it feels when you need just the right effort for something.
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SouthvilleJS JavaScript Workshop

This post was written 4 years ago.
Wed, 11 Sep 2013
Last weekend (7 and 8 September 2013) I attended a workshop run by a JavaScript user group in Bristol called SouthvilleJS - in fact, it was mainly organised by Andrew McGregor, who is one of the organisers of SouthvilleJS. It was the first workshop of its kind as well as being really well organised, and incredibly good value for money (£30 early bird, £40 regular). The ticket price basically just went towards the costs for running this event and I don't think anybody made any money out of it. This is especially amazing considering the line-up and the quality of the sessions. Read more…
 
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Dev8D 2012

This post was written 6 years ago.
Thu, 16 Feb 2012

Today I got back from three days in London, where I attended this year's Dev8D. Dev8D is quite a remarkable conference (or more accurately perhaps, a conference, unconference and workshops all in one). It is aimed at developers in Higher Education, but open to anyone interested. It offers a great opportunity to learn new skills, get a feel for what is being discussed and important in certain areas, and meet people with the same interests as you.

I went last year for the first time (it has been running for four years now), and I was very happy to go back. The format of the event seems to have changed slightly every year, but what remains constant is the focus on hands-on-learning, and the informal atmosphere.

As there was so much going on at once, I can only write about a fraction of the sessions from first-hand experience, but for anybody interested in the event I would recommend reading the relevant DevCSI blog posts (there's lots of videos and interviews in there). Read more…
 

This post was written 6 years ago, which in internet time is really, really old. This means that what is written above, and the links contained within, may now be obsolete, inaccurate or wildly out of context, so please bear that in mind :)
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Accidental Javascript programming

This post was written 6 years ago.
Wed, 31 Aug 2011

After doing some programming, starting a book about how to think like a Computer Scientist, and reading Javascript the Good Parts, 1.5 times so far (more iterations will follow), I now have a far better understanding of Javascript than say a year ago. Still, there is much more to learn.

I have had a go at programming something in Javascript though (not jQuery). This was for a w3c course in mobile web development - blog post on that to follow. Javascript had not really been the focus, but rather making things work on desktop and mobile. Anyway, it is a little hangman app - there's simply not enough of them yet ;) . I know I could have found code for this on the web, but I just tried myself. Better not to look at the source code!

I'd quite like to make some changes, allow to choose words from different languages for example. But I think the most important would probably be to improve the user experience of the main interaction in this game: Entering and checking a lettter. Another thing that is bugging me is that the SVG does not work on most phones. There should be a fallback if SVG cannot be displayed.

Anyway, it works reasonably well on a desktop environment - including local storage which means you can close and open the browser and pick up from where you left the game. The list of words is at a sub-teen child's level at the moment, and my children actually like playing it! So here's the little Hangman game.

 

This post was written 6 years ago, which in internet time is really, really old. This means that what is written above, and the links contained within, may now be obsolete, inaccurate or wildly out of context, so please bear that in mind :)
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